.. _program_listing_file_src_tap_communication_tcp-server_tcp_server.hpp: Program Listing for File tcp_server.hpp ======================================= |exhale_lsh| :ref:`Return to documentation for file ` (``src/tap/communication/tcp-server/tcp_server.hpp``) .. |exhale_lsh| unicode:: U+021B0 .. UPWARDS ARROW WITH TIP LEFTWARDS .. code-block:: cpp /* * Copyright (c) 2020-2021 Advanced Robotics at the University of Washington * * This file is part of Taproot. * * Taproot is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Taproot is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Taproot. If not, see . */ #ifndef TAPROOT_TCP_SERVER_HPP_ #define TAPROOT_TCP_SERVER_HPP_ #ifdef PLATFORM_HOSTED #ifdef __linux__ #include #endif #include #include namespace tap { namespace communication { class TCPServer { // Make constructor and destructor public if in unit tests environment. #ifdef ENV_UNIT_TESTS public: #endif TCPServer(int portnumber); ~TCPServer(); public: /* PortNumber which the server will try to open on. This seems finicky * as it's possible that port is in use, but I don't know how to do * better (Tenzin)*/ static const int16_t PORT_NUMBER = 8888; static const uint8_t LISTEN_QUEUE_SIZE = 5; // 5 is max on most systems static TCPServer* MainServer(); void getConnection(); void closeConnection(); uint16_t getPortNumber(); void writeToClient(const char* message, int32_t messageLength); private: #ifdef __linux__ bool socketOpened; bool clientConnected; int16_t listenFileDescriptor; // File descriptor which server gets connection requests int16_t mainClientDescriptor; // File Descriptor which we communciate with sockaddr_in serverAddress; int16_t portNumber; // portNumber the server is bound to #endif // __linux__ // Singleton server. static TCPServer mainServer; }; // TCPServer #ifdef __linux__ void readMessage(int16_t fileDescriptor, char* readBuffer, uint16_t messageLength); void writeMessage(int16_t fileDescriptor, const char* message, uint16_t bytes); int32_t readInt32(int16_t fileDescriptor); #endif // __linux__ } // namespace communication } // namespace tap #endif // PLATFORM_HOSTED #endif // TAPROOT_TCP_SERVER_HPP_